About Dungeon Engineering
Ever wondered why there are so many software engineers playing D&D? Or wished you could apply the same systematic thinking that debugs code to debugging your campaigns?
You're in the right place.
Why This Blog Exists
I started noticing a pattern: the most creative dungeon masters I knew were also programmers. They approached worldbuilding like system architecture, managed campaigns like software projects, and solved player problems with the same debugging mindset they used at work.
Dungeon Engineering explores this intersection - where tabletop RPGs meet hacker culture, where creative problem-solving gets systematic, and where rolling dice is just another form of random number generation.
What You'll Get
- Practical tools that actually work (no theoretical fluff)
- Step-by-step tutorials for integrating technology into your games
- Creative solutions to common DMing headaches
- Community insights from the thriving world of programmer-DMs
- The occasional wizard humor (because not everything needs to be serious)
Who's Behind This
This blog is part of Script Wizards, a project dedicated to the intersection of programming and tabletop gaming. We published our first zine in 2025, and the response from the community convinced us there was room for ongoing conversation about these topics.
Join the Engineering Guild
When you subscribe, you're not just getting blog posts - you're joining a community of people who think systematically about creativity, who debug their campaigns, and who believe the best solutions often come from unexpected places.
Ready to hack your dungeon? Subscribe below and let's engineer some better campaigns together.
Got a cool project or idea to share? Email us at [email protected]